Empyrion – Galactic Survival - Community Forums
Nov
25
Hello Galactic Survivalists!
We've just deployed a small hotfix to resolve a few issues.
Please use the feedback forum for your feedback:
https://empyriononline.com/forums/faq-feedback.25/
Please use the bug report forum for bug and error reports:
https://empyriononline.com/forums/bugs.24/
Changelog: v1.14.1 B4910 2025-11-25
Fixes:
- 01675: Portable Constructor cannot be picked up after it has been used & you couldn't use Shift+LMB to move a stack between item grids across
- 01677: Can't log back in anymore when logging out sitting on a hoverbike
- 01642: Multiplayer Browser often empty
We've just deployed a small hotfix to resolve a few issues.
Please use the feedback forum for your feedback:
https://empyriononline.com/forums/faq-feedback.25/
Please use the bug report forum for bug and error reports:
https://empyriononline.com/forums/bugs.24/
Changelog: v1.14.1 B4910 2025-11-25
Fixes:
- 01675: Portable Constructor cannot be picked up after it has been used & you couldn't use Shift+LMB to move a stack between item grids across
- 01677: Can't log back in anymore when logging out sitting on a hoverbike
- 01642: Multiplayer Browser often empty
Nov
25
Hello Galactic Survivalists!
Empyrion – Galactic Survival has always been a passion project—built, expanded, and constantly improved thanks to you, our amazing community. Over the years, we’ve continued to update, refine, and expand the game far beyond its original launch, driven by your feedback, creativity, and dedication.
This year, the Steam Awards 2025 are here, and we believe Empyrion fits perfectly into the "Labor of Love" category.
If you feel the same, we would truly appreciate your vote!
Your support means the galaxy to us.
Thank you for flying with us all these years—and for the adventures still ahead!
Eleon Game Studios
Steam Awards 2025
Empyrion – Galactic Survival has always been a passion project—built, expanded, and constantly improved thanks to you, our amazing community. Over the years, we’ve continued to update, refine, and expand the game far beyond its original launch, driven by your feedback, creativity, and dedication.
This year, the Steam Awards 2025 are here, and we believe Empyrion fits perfectly into the "Labor of Love" category.
If you feel the same, we would truly appreciate your vote!
Your support means the galaxy to us.
Thank you for flying with us all these years—and for the adventures still ahead!
Eleon Game Studios
Steam Awards 2025
Nov
12
Hello Galactic Survivalists!
Today we’re releasing v1.14, a small update that includes fixes for the single-player story, several economy balance adjustments, and a few updates to blueprints and the long awaited passenger seat persistence!
We’ve also added a small quality of life improvement — the subscribed Blueprint limit has been increased to 500, and the Workshop upload limit to 1 GB.
Please use the feedback forum for your feedback:
https://empyriononline.com/forums/faq-feedback.25/
Please use the bug report forum for bug and error reports:
https://empyriononline.com/forums/bugs.24/
Yours,
Eleon Game Studios Team
Changelog: v1.14 B4907 2025-11-12
Changes:
Passenger Seat Persistence Improvement
Passengers logging back into a dedicated server will now be reliably placed back into the passenger seat they were in when they logged out, even if the vessel has moved to a new playfield.
This new feature works under specific conditions: the seat must not be destroyed and it must not be occupied by another player.
To ensure you can always reclaim your spot, we strongly recommend you reserve your seat.
How to "Reserve" Your Passenger Seat
Reserving your seat with a Private Lock Code is the best way to guarantee your seat is available when you log back in.
Important Advice for Passengers
Today we’re releasing v1.14, a small update that includes fixes for the single-player story, several economy balance adjustments, and a few updates to blueprints and the long awaited passenger seat persistence!
We’ve also added a small quality of life improvement — the subscribed Blueprint limit has been increased to 500, and the Workshop upload limit to 1 GB.
Please use the feedback forum for your feedback:
https://empyriononline.com/forums/faq-feedback.25/
Please use the bug report forum for bug and error reports:
https://empyriononline.com/forums/bugs.24/
Yours,
Eleon Game Studios Team
Changelog: v1.14 B4907 2025-11-12
Changes:
Passenger Seat Persistence Improvement
Passengers logging back into a dedicated server will now be reliably placed back into the passenger seat they were in when they logged out, even if the vessel has moved to a new playfield.
This new feature works under specific conditions: the seat must not be destroyed and it must not be occupied by another player.
To ensure you can always reclaim your spot, we strongly recommend you reserve your seat.
How to "Reserve" Your Passenger Seat
Reserving your seat with a Private Lock Code is the best way to guarantee your seat is available when you log back in.
- Aim at your passenger seat & press P to open the Control Panel.
- Navigate to the Devices tab & select the Lock Code option.
- Enter a code. Be sure to save this code elsewhere!
- Check the Private box to hide the code from other players in the GUI.
Important Advice for Passengers
- If your seat is destroyed or occupied by another player, you will be placed back into the location where you originally logged out. Reserve your seat to prevent this.
- Coordinate with the Pilot: Upon logging back in, do not exit your seat immediately. Confirm with the pilot that the vessel is stationary. Running or walking on a moving vessel is not supported and may lead to unexpected results.
Nov
04
Hey Galactic Survivalists!
We have an update for the v1.14 experimental branch with some more changes & fixes that are ready.
Here's how you can participate:
1. Open STEAM
2. Right-click on your game
3. Select Properties and open the ‘Betas’ tab.
4. Select ‘Experimental’ from the dropdown menu in the top right corner
5. Let the game update
IMPORTANT: Please ALWAYS start the experimental version with a fresh save game! This is the only way to ensure that you get all the features and content and protect your existing game progress from any changes or problems or setbacks that may occur during the experimental phase!
Where to report bugs?
We look forward to your feedback!
====
Changelog: v1.14 B4907 2025-11-11
Fixes:
- 01673: Mission 'Desperate hope' triggered an exception loop
Update: We are planning to release this tomorrow to the public branch
====
Changelog: v1.14 B4906 2025-11-10
Changes:
- Terminal Nexus: Disabled reinforcements on disabled Legacy Crawler and Nexus Com Station,
- Turned Story_Nemoris plafield into a playfield.yaml (Potential edgecase fix for Control Station not spawning)
Fixes:
- Story_Nemoris: Wrong terrain replacement texture for POI
- POI: BA_ProgenitorArray: Recalculated pivot point doubled offset
====
Changelog: v1.14 B4904 2025-11-06
v1.14 B4904 RC
Fixes:
- 01618: Sorting icons can disappear in the constructor UI
====
Changelog: v1.14 B4903 2025-11-04
Changes:
- Added Talon Credibility Token for completing Terminal Nexus Mission 3 as a reward. (Note: You can restory your reputation by finding a GIN Console, eg in a Trading Station, and contact an Ambassador!)
- Traders: Config: reduced BUY...
We have an update for the v1.14 experimental branch with some more changes & fixes that are ready.
Here's how you can participate:
1. Open STEAM
2. Right-click on your game
3. Select Properties and open the ‘Betas’ tab.
4. Select ‘Experimental’ from the dropdown menu in the top right corner
5. Let the game update
IMPORTANT: Please ALWAYS start the experimental version with a fresh save game! This is the only way to ensure that you get all the features and content and protect your existing game progress from any changes or problems or setbacks that may occur during the experimental phase!
Where to report bugs?
- Problems with POI's and missions email here:
- Bug reporting:
- Anything related to gameplay feedback and ideas:
We look forward to your feedback!
====
Changelog: v1.14 B4907 2025-11-11
Fixes:
- 01673: Mission 'Desperate hope' triggered an exception loop
Update: We are planning to release this tomorrow to the public branch
====
Changelog: v1.14 B4906 2025-11-10
Changes:
- Terminal Nexus: Disabled reinforcements on disabled Legacy Crawler and Nexus Com Station,
- Turned Story_Nemoris plafield into a playfield.yaml (Potential edgecase fix for Control Station not spawning)
Fixes:
- Story_Nemoris: Wrong terrain replacement texture for POI
- POI: BA_ProgenitorArray: Recalculated pivot point doubled offset
====
Changelog: v1.14 B4904 2025-11-06
v1.14 B4904 RC
Fixes:
- 01618: Sorting icons can disappear in the constructor UI
====
Changelog: v1.14 B4903 2025-11-04
Changes:
- Added Talon Credibility Token for completing Terminal Nexus Mission 3 as a reward. (Note: You can restory your reputation by finding a GIN Console, eg in a Trading Station, and contact an Ambassador!)
- Traders: Config: reduced BUY...
Oct
23
Hey Galactic Survivalists!
While we prepare for a major update for the holiday season, we have focused on fixing the bugs you reported in missions and related game systems for the current update 1.14.
We have also further refined some of the newer features, such as more dynamic respawn for players. Furthermore, all factions now call for reinforcements when you attack their space stations.
We have also made some changes in response to feedback on the missions, both to the help systems and to the tasks themselves. Please note that changes to structures or mission sequences that you have already activated will not be updated automatically. If you encounter any problems, please contact [email protected] directly (preferably with your savegame attached or linked as a download).
Many thanks to all contributors who provided us with detailed bug reports for 1.13 and its hotfixes!
We hope to receive numerous submissions and test reports from you in the experimental version that is starting NOW.
Here's how you can participate:
1. Open STEAM
2. Right-click on your game
3. Select Properties and open the ‘Betas’ tab.
4. Select ‘Experimental’ from the dropdown menu in the top right corner
5. Let the game update
IMPORTANT: Please ALWAYS start the experimental version with a fresh save game! This is the only way to ensure that you get all the features and content and protect your existing game progress from any changes or problems or setbacks that may occur during the experimental phase!
Where to report bugs?
Changelog: v1.14 B4896 2025-10-23
Changes:
Passenger Seat Persistence Improvement
Passengers logging back into a dedicated server will now be reliably placed back into the passenger seat they were in when they logged out, even if the vessel has moved to a new playfield.
This feature works under specific conditions: the seat must not be destroyed and it must not be occupied by another player....
While we prepare for a major update for the holiday season, we have focused on fixing the bugs you reported in missions and related game systems for the current update 1.14.
We have also further refined some of the newer features, such as more dynamic respawn for players. Furthermore, all factions now call for reinforcements when you attack their space stations.
We have also made some changes in response to feedback on the missions, both to the help systems and to the tasks themselves. Please note that changes to structures or mission sequences that you have already activated will not be updated automatically. If you encounter any problems, please contact [email protected] directly (preferably with your savegame attached or linked as a download).
Many thanks to all contributors who provided us with detailed bug reports for 1.13 and its hotfixes!
We hope to receive numerous submissions and test reports from you in the experimental version that is starting NOW.
Here's how you can participate:
1. Open STEAM
2. Right-click on your game
3. Select Properties and open the ‘Betas’ tab.
4. Select ‘Experimental’ from the dropdown menu in the top right corner
5. Let the game update
IMPORTANT: Please ALWAYS start the experimental version with a fresh save game! This is the only way to ensure that you get all the features and content and protect your existing game progress from any changes or problems or setbacks that may occur during the experimental phase!
Where to report bugs?
- Problems with POI's and missions email here:
[email protected] - Bug reporting:
https://empyriononline.com/forums/bugs.34/
- Anything related to gameplay feedback and ideas:
https://empyriononline.com/forums/experimental-features-discussion.35/
Changelog: v1.14 B4896 2025-10-23
Changes:
Passenger Seat Persistence Improvement
Passengers logging back into a dedicated server will now be reliably placed back into the passenger seat they were in when they logged out, even if the vessel has moved to a new playfield.
This feature works under specific conditions: the seat must not be destroyed and it must not be occupied by another player....
Oct
07
Hello Galactic Survivalists!
We've just deployed a small hotfix to resolve a few issues that now have fixes ready.
Thanks for your continued feedback and support keep exploring the stars!
Changelog: v1.13.3 B4803 2025-10-07
Changes:
We've just deployed a small hotfix to resolve a few issues that now have fixes ready.
Thanks for your continued feedback and support keep exploring the stars!
Changelog: v1.13.3 B4803 2025-10-07
Changes:
- Updated Unity engine to 2022.3.62f2 Security update.
- Fix TSP_Variant1 some railings blocked player from accessing the trader,
- Fix BAO_AsteroidMineA and BAO_AsteroidMineB some doors where not set to public
Sep
09
Hello Galactic Survivalists!
We've just deployed a small hotfix to resolve a few issues that now have fixes ready.
Thanks for your continued feedback and support keep exploring the stars!
Changelog: v1.13.2 B4801 2025-09-09
Fixes:
- 01066: PDA-Spawned, hostile drones do not attack the player (this fix will only work with non customised/Vanilla drones)
- Fixed an issue in the API that a structure isn’t recognised after switching playfield
- Invader vs Defender & Default Multiplayer: Added all SpaceWarpTarget playfields & all SolarSystemConfig Files (This will fix that all systems are snow story worlds, only applies to unexplored systems)
- Fixed some trading exploits by removing buy and sell traders on the same poi
- Fixed Talon Trades on Akua (Farm and Plantation) can get unresponsive after having talked to the settlement chief. (For all that are affected: open the console and type in "ds reload" and hit enter. Then again "ds reload" and hit enter again".)
- Fixed Nemoris did not have the Control Station available (for those having already visited the system, please complete the steps manually as the fix will only work for fresh savegames)
- Fixed Ningues Science Vessel was lacking a closet with Tales of Tash pad ( Open the console and type in "di". On the top right there is a 4-digit ID of the POI. Type to console "regenerate ID" and replace ID with the 4-digits)
- Fix Fixed Huzzra had wrong dialogue when returning before crash site had been visited
- Invader vs Defender & Default Multiplayer: Fixed CoQ when looting some NPCs
We've just deployed a small hotfix to resolve a few issues that now have fixes ready.
Thanks for your continued feedback and support keep exploring the stars!
Changelog: v1.13.2 B4801 2025-09-09
Fixes:
- 01066: PDA-Spawned, hostile drones do not attack the player (this fix will only work with non customised/Vanilla drones)
- Fixed an issue in the API that a structure isn’t recognised after switching playfield
- Invader vs Defender & Default Multiplayer: Added all SpaceWarpTarget playfields & all SolarSystemConfig Files (This will fix that all systems are snow story worlds, only applies to unexplored systems)
- Fixed some trading exploits by removing buy and sell traders on the same poi
- Fixed Talon Trades on Akua (Farm and Plantation) can get unresponsive after having talked to the settlement chief. (For all that are affected: open the console and type in "ds reload" and hit enter. Then again "ds reload" and hit enter again".)
- Fixed Nemoris did not have the Control Station available (for those having already visited the system, please complete the steps manually as the fix will only work for fresh savegames)
- Fixed Ningues Science Vessel was lacking a closet with Tales of Tash pad ( Open the console and type in "di". On the top right there is a 4-digit ID of the POI. Type to console "regenerate ID" and replace ID with the 4-digits)
- Fix Fixed Huzzra had wrong dialogue when returning before crash site had been visited
- Invader vs Defender & Default Multiplayer: Fixed CoQ when looting some NPCs
Aug
18
Hello Galactic Survivalists!
We have a small hotfix to address an error in our language files.
Changelog: v1.13.1 B4796 2025-08-18
Changes:
We have a small hotfix to address an error in our language files.
Changelog: v1.13.1 B4796 2025-08-18
Changes:
- Added new ReplaceBlocks execute to replace specific blocks/devices inside a structure. One example of its usage could be replacing turrets to a stronger/weaker version, depending on how many players are inside a Stargate Mission, dyanimcally at any time. Check the documentation about it in the Dialogues-config-and-examples.txt file.
- Fixed some errors in language files (translations for Main, Dialogues and PDA). Please retest your language if anything seems out of place and reported issues are fixed.
Aug
16

Ten years ago, a small team embarked on an incredible early-access adventure on #Steam ... and a lot has happened since then!

Check out our anniversary trailer and don't forget to deep dive into version 1.13 this weekend!
Aug
14
Hello Galactic Survivalists!
Welcome to the public release of our ‘summer update’ aka game version 1.13!
First of all: We have made some profound changes to the galaxy, POIs, and missions. To get all the new features, you will unfortunately need to start a new save game. All save games prior to 1.13 may also experience problems with the old story missions after the update, as locations, dialogues, and mission sequences have changed significantly in some cases.
For this reason, and also for anyone who wants to continue with their game progress from version 1.12, we have added a temporary branch with the old version (1.12.3).
How To:
To continue with 12.1.3, the following is very IMPORTANT: After the automatic 1.13 update, DO NOT open your save game or the game, but FIRST right-click on the game entry in the Steam library. Then click on Properties > Betas. Open the dropdown in the ‘Betas’ tab, select “previous_release” and let Steam update your game.
Note:
This is not possible to provide on the Epic Game Store version.
We hope this doesn't affect you too much and that you'll take this as an opportunity to experience the summer update as a refreshed experience in terms of galaxy exploration and story gameplay.
To shorten your travel time a bit, the new update includes the Warp Drive T2 and, for the first time for those of you who are familiar with the old gamestarts, Frontline Conflict, a new, difficult gamestart that is completely randomized.
Therefore, we would be extremely grateful if you have feedback and, as always, let us know what you liked and where you see room for improvement.
As always, all the contents of the update can be found in detail below in the comprehensive changelog.
Please use the feedback forum for your feedback:
https://empyriononline.com/forums/faq-feedback.25/
Please use the bug report forum for bug and error reports:
https://empyriononline.com/forums/bugs.24/
We hope you have fun with the update as always and look forward to your feedback! Yours,
Empyrion Dev Team
PS: We will also perform a full wipe of our Official Multiplayer Servers. Please see the paragraph ‘Server Updates & Changes’ below.
Changelog: v1.13 B4795 2025-08-14...
Welcome to the public release of our ‘summer update’ aka game version 1.13!
First of all: We have made some profound changes to the galaxy, POIs, and missions. To get all the new features, you will unfortunately need to start a new save game. All save games prior to 1.13 may also experience problems with the old story missions after the update, as locations, dialogues, and mission sequences have changed significantly in some cases.
For this reason, and also for anyone who wants to continue with their game progress from version 1.12, we have added a temporary branch with the old version (1.12.3).
How To:
To continue with 12.1.3, the following is very IMPORTANT: After the automatic 1.13 update, DO NOT open your save game or the game, but FIRST right-click on the game entry in the Steam library. Then click on Properties > Betas. Open the dropdown in the ‘Betas’ tab, select “previous_release” and let Steam update your game.
Note:
This is not possible to provide on the Epic Game Store version.
We hope this doesn't affect you too much and that you'll take this as an opportunity to experience the summer update as a refreshed experience in terms of galaxy exploration and story gameplay.
To shorten your travel time a bit, the new update includes the Warp Drive T2 and, for the first time for those of you who are familiar with the old gamestarts, Frontline Conflict, a new, difficult gamestart that is completely randomized.
Therefore, we would be extremely grateful if you have feedback and, as always, let us know what you liked and where you see room for improvement.
As always, all the contents of the update can be found in detail below in the comprehensive changelog.
Please use the feedback forum for your feedback:
https://empyriononline.com/forums/faq-feedback.25/
Please use the bug report forum for bug and error reports:
https://empyriononline.com/forums/bugs.24/
We hope you have fun with the update as always and look forward to your feedback! Yours,
Empyrion Dev Team
PS: We will also perform a full wipe of our Official Multiplayer Servers. Please see the paragraph ‘Server Updates & Changes’ below.
Changelog: v1.13 B4795 2025-08-14...
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