In-game creative mode - Why and simple implementation

Discussion in 'Suggestions' started by Average, Jun 9, 2020.

  1. Average

    Average Commander

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    I'd like to suggest that we could have a creative mode simulation block, similar to the teleporter block, except it allows you to use something similar to creative mode while still in your game.

    Why do we need in-game creative mode?
    • It's awkward and time consuming exiting survival/server and starting creative, then back again, perhaps several times.
    • Players in creative lose contact with other players, breaking social contact between coop buddies, faction mates, and general server chat.
    • It would be nice to work in creative under a specific scenario/config/server's settings, so that you don't have to disconnect to see ship stats/limits etc. would be in that server/scenario.

    What's an easy way to implement it?
    • New block very similar to the teleporter - creative-simulator
    • When you activate it, the creative-simulator records/stores your inventory and hotbar, then clears your inventory
    • It teleports you to a blank playfield with nothing in it. Class size, max structures and other restrictions remain and are enforced
    • It enables god-mode style movement, 'h' key block inventory, undo, mirror, and any other creative mode features possible. It also gives you a colour/texture tool and multi-tool to save time.
    • It disabled warp, ATM access, market access, PDA access, and dying
    • There is a reasonable limit to how many blocks can be placed or removed per second per player, to prevent slowing down of server.
    • Activate any creative-simulator to exit
    • When the player exits, all inventory is removed, original/stored inventory is restored, and they are teleported back to first creative-simulator
    The advantage of this process is that it deviates only a little from current teleporter behaviour (easy to implement), allows you to stay in chat, and its relatively quick as it doesn't require a full game reload (which we don't want anyway, we want to keep current config/settings). It's also fairly immersive.

    [​IMG]
     
    #1
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  2. Germanicus

    Germanicus Rear Admiral

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    Creative Mode is at least for those among us, who build POI's for us to raid, the only way to build them.
     
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  3. Pear78

    Pear78 Captain

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    anything bigger than a basic HV or SV I like to build in creative..
    removing big blocks takes forever with multitool :D

    great idea, your buddies could come check on what you're making too, give feedback on the go, nice idea
     
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  4. Myrmidon

    Myrmidon Rear Admiral

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    Open console and execute command "changemode", there you go : Instant creative mode.
     
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  5. Average

    Average Commander

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  6. Myrmidon

    Myrmidon Rear Admiral

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    It is your fault you did not mentioned this detail in the first post.
     
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  7. Khazul

    Khazul Rear Admiral

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    Only thing I would maybe change is rather than a new blank playfield, a dedicated persistent creative playfield. In SE we often used to co-op on a dedicated server to build stuff together which was very useful and I miss that in this.
     
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  8. Alpha Whisky

    Alpha Whisky Ensign

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    This is very close to a suggestion I've been thinking of making for a while.
    Holodeck blocks.
    Same idea (I was thinking they would open to a local creative game on your PC but collaborative on multiplayer sounds awesome).
    You could have tiers of block.
    A 1x1x1 block with low power consumption that opens say a 500m x 500m planet playfield with no mobs (using oxygen from your CV or base) in creative, limited to class size one and limited to one or two players.
    Mid tier, a 3x3x3 block simulating a whole normal playfield (planet or space) allowing a max of say five players.
    Top tier, a 5x5x5 block simulating a whole solar system and allowing a whole player faction inside with much higher power consumption and the option to turn the safeties off.

    Other shenanigans could include walking through a door in a POI and not realising you've gone into Zarniwoop's office.
     
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  9. Pear78

    Pear78 Captain

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    Ive been on a server that had creative mode only playfields, ideal to show friends your builds, or work together on something
    was advised to save your build before exiting ;) not sure if it's still around, but it wasnt hard to find in the list.
     
    #9
  10. J'ee

    J'ee Lieutenant

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    I wonder if you and/or the OP can possibly accomplish your goals with the instance teleporter, that big stargate looking thing which needs lots of setup to function. It teleports you to a temporary game field which spawns the same way each time you go there.
     
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