It's a simple farm... yep, this is it. https://steamcommunity.com/sharedfiles/filedetails/?id=1824236833
Feeling very productive this week https://steamcommunity.com/sharedfiles/filedetails/?id=1824470583 (she has jefferies tubes, please check )
Ultra Gravity Cannon - Wanted something with cool lighting effects and that would switch itself into low power mode after use to save fuel. It's fast too, >300m/s. https://steamcommunity.com/sharedfiles/filedetails/?id=1826611686 Feedback and rating on the workshop page appreciated
Stone Bunker alpha 10 - midgame interiour version (unlock level 10) https://steamcommunity.com/sharedfiles/filedetails/?id=1829917040
Defense Turret Cann Deep Alpha 10 Unlook lvl 5 https://steamcommunity.com/sharedfiles/filedetails/?id=1831582414
Just updated my most popular blueprint on the workshop to bring it up to spec for 10.5 and figured I would finally make a post here. https://steamcommunity.com/sharedfiles/filedetails/?id=1377777746
I love your use of ground deformation to make the defence perimeter. Makes such a difference from a BA or POI just plonked on the surface.
Station ALPHA, level 20 space station- https://steamcommunity.com/sharedfiles/filedetails/?id=1854190735
WOLF'S LAIR COASTAL BASE WITH UNDERGROUND FACTORY/ENGINEERING AND HUGE LANDING PAD FOR ALPHA 10.5 Place this base in Creative Mode so that the crops in the farm don't die upon spawn and fuel the base immediately. This base can be placed on any mild grade coastline. I recommend using a coastline that goes from Beach to Savannah or Grassland or Polar Grassland. The point of this base is to have a state of the art base in a picturesque location with water directly outside the front door. To place it correctly, make sure the beach surface intersects the grade/step blocks right in front of the ground level front door at the bottom of the mini elevator shaft. The ground surface should intersect the grade of the blocks that are right outside the front door. If that is done correctly everything else will line up. Next you will need to go down the main elevator shaft, which runs from the tower roof to the bottom room, and drill down to the bottom of the shaft, as well as drilling out the two underground levels, which are the factory room and the bottom engineering room. The engineering room has some crew blocks which can be destroyed by drilling. Make a note of them in God Mode before you drill in case you need to replace them yourself. If the terrain rises above some of the huge landing pad surface, you can leave it for atmosphere or drill it down to said landing pad surface. Depending on the sun's position in the sky relative to your base location, you may need to rotate the 15 Solar Panels in order to maximize your solar power harvesting rate. Use the Selector Tool in Creative mode to do this quickly. The base is currently set for facing East just above the equator with a Northern Hemisphere Sun path. That's it. The landing pad surface level room is the farm, and above that you have the medical/crew quarters level and on the top you have the Captain's quarters. The landing pad is set up to house 8 large CVs and 24 SV/HVs or one or two very large CVs. This base handles the new base attacks with no problems. They won't ever get near enough to hack your core. Blueprint included.
all Bases are CPU conform and are meant to work together. max SC 6 from left to right: Pad, 2 medium (SC 2, CPU T1 121k) Pad, 3 small (SC 2, CPU T1 69k) Residence (SC 6, CPU T2 214k) Def.Tower, 4.2.2 (SC 1, CPU T1 106k)
Atom - BA - ONX You have everything you neeed in your "Capital Vessel". Not everything ? Ok just take that Atom base, now you have everything you need --- No entry inside. Get closer press P and add some energy juice then go to your ship. Use WIFI. 2x Furnace 3x Deconstructor Warning : This base haven't got any protection, builded for space. For simple purpose. https://steamcommunity.com/sharedfiles/filedetails/?id=1906151353
UCH 3000 Unlock Level = 15 Size Class = 6 CPU Tier= 3 CPU Efficiency = 100% HULL = Steel Shield = Yes Weapons = None Corporate = Onur Corporation Factory = DEM / Andromeda https://steamcommunity.com/sharedfiles/filedetails/?id=1906444727
This is an abandoned style POI that I've finally finished and ironed out the spawning issues. https://steamcommunity.com/sharedfiles/filedetails/?id=1942298140
BarracudaFleet ZeroG BF Minning Station https://steamcommunity.com/sharedfiles/filedetails/?id=1950903784 Unlock Level: 20 Size Class: 3 Tier Class: T4 Shield: No Turrets: NO Main Purpose: Processing and Storage Descriprion: "Look Dave, I can see you're really upset about this. I honestly think you ought to sit down calmly, take a stress pill, and think things over." ZeroG is a space station on with are fuse togheter element from varius space fiction movie. I take big inspiration especially from 2001 space odyssey from the crew section and from the central part of the station. The rest is a mix from Alien, Event Horizon, and a little of manga absurdity style. The final product i hope is quite different from the average workshop production. I also really try to make the station look so quite and relaxing and a place to enjoy the Magic of the space. It came at zero gravity, with not any form of artificial light. My suggestion: Find an Asteroids field, and place the bp just in front of the sun. And enjoy the magic of the sun light go trought your station. A part for this, ZeroG is a station born to process ore, and produce anything you may need ( is my central producing station for Promethius, and ammo). It come with 5 constructor, 5 deconstruction and 6 furnace. I use never half of the total cpu, so plenty of space for further addons or statio extension you my require. ZeroG BF Minning Station:
Fort Fury, T3 Large, open floorplan on lower level. Workshop/Garage in rear. 4 Resident rooms with 2 shared day rooms on 2nd floor. 3rd floor features dual SV hangers. Basement houses base essentials - fuel, oxygen, solar batteries. 14 Panel solar array and WiFi. Defenses include 8 Sentry Guns, 2 Cannon Turrets, 2 Rocket Turrets. Turrets are retractable and placed a fair distance from main base structure, providing full coverage. Structure is air-tight and move-in ready. Front landing pad suitable for repair bay. Unfurnished and minimally textured for easy customization. Available here: https://steamcommunity.com/sharedfiles/filedetails/?id=1957730334&searchtext=Fort+Fury
'Mariana Orbital' - This is a modest size mid game PvE space station to go with my Magellan CV. https://steamcommunity.com/sharedfiles/filedetails/?id=2019974765 Tier 2, level 10 unlock and highly upgradeable to Tier 4. 4 x 120K cargo upgradable to 4 x 320k, 80k ammo, 10x16k cargo containers, 10 turret mounts, up to 4 constructors, 2 deconstructor, 2 furnace, 2 9x9 internal pads, 2/4 9x9 external, personal quarters, 54 grow plots and the usual amenities, fridges, food, life support etc. Room on roof for a decent size CV. Hangar is fly through with doors at each end. Tried to make it as easy to construct as I think I could. Images show it in upgraded form.
'Sabrosa Station' - This is a modest size mid game PvE ground station to go with my Magellan CV. https://steamcommunity.com/sharedfiles/filedetails/?id=2021413548 It is an ground adaptation of the 'Mariana' space station (above), so is identical inside. Tier 2, level 10 unlock and highly upgradeable to Tier 4. 4 x 120K cargo upgradable to 4 x 320k, 80k ammo, 10x16k cargo containers, 12 turret mounts, up to 4 constructors, 2 deconstructor, 2 furnace, 2 9x9 internal pads, 2 9x9 external, personal quarters, 54 grow plots and the usual amenities, fridges, food, life support etc. Room on roof for a decent size CV. Hangar is fly through with doors at each end. Also a new mid game defence tower 'DT2'. https://steamcommunity.com/sharedfiles/filedetails/?id=2021393982 Tier 2, Level 10 unlock (projectile and rocket turrets). It can be upgraded to tier 3 for shield supporting power etc.
Shelter T3 https://steamcommunity.com/sharedfiles/filedetails/?id=2036025426 Unlock Level: 20 Size Class: 4 (4.21) Tier Class: T3 Shield: Yes Cargo: Yes Mode: PVE Main Purpose: Base, faction base. Description: Shelter is a compact base well build with some attractive design. I have try to make a design with is both pleasant and original and efficient. With particular effort on structure shape. It have large space to park one SV on the top land pad and one or two HV on the inside hangar. The base is almost build on armored concrete block and combat steel and further protected with polarized shield. It have enough fuel tank to keep it running for a while and with solar panel which further increase is running time. It have plenty of storage spage, for equipment, minerals, etc. Defences: 8 sentry gun 4 cannon turret 7 minigun turret 2 rocket turret Cargo: 2X8k Player equipment and armors 32k Deconstructor and furnace storage 2X128k constructor IN and OUT 152k Extra Storage 80k Base Ammo Device and Facility: 3X9 square farm + food processor + one fridge IN and one fridge OUT 2 Constructor 1 Deconstructor 1 Furnace repair bay Wireless Device All the medic devices + cloning chamber O2 station Armor locker and armor repair station